11/16/2023 0 Comments Crusader kings iii trainer![]() MapObjects.GenerateGameLocators ]filename (optional)] - Generates locators for the game's map objects.clearspawnedentities - Clears entities spawned with spawnentity command.spawnentity - Spawns specified entity at cursor position.portrait_editor(pe) - Open the portrait editor.Portrait.ClearCache - Clears the portrait cache.print_ai_timings - Prints profiling data about ai.dump_bookmark_portraits - Writes portrait data for all bookmark characters at current date.force_save_compression - Toggle if saves should be compressed.supress_messages - Toggle if all messages (toasts/notifications) should be suppressed.instamove(quickmove) - units move one province each day.fast_tick - Faster ticking (lower frame rate).dump_character_creation_stats - Dump statistics about the pool to 'logs/character_creation_stats.csv'.dump_pool_stats - Dump statistics about the pool to 'logs/pool_stats.csv'.faction_demand - The first faction of the specified type sends its demand.faction_discontent - Sets discontent of the first faction of the specified type.faction_spawn - Spawns a faction of the specified type. ![]() change_development_level - Changes the development level of a county, defaults to capital.add_secret - Gives a character (currently played character by default) a specific secret.change_fervor - Changes the fervor of a faith.set_culture - Sets the culture of a character.add_realm_law_skip_effects - Adds a realm law, skips the cost and the pass effect, and the revoke effects of the current law.remove_doctrine - Removes a given doctrine from a faith.add_doctrine - Adds a given doctrine to a faith.generate_cadet_coa - Generate a CoA for this character as if they were a cadet of their dynasty.AI.declare_war - Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like.instant_birth - Toggles if children should be born instantly or as normal.add_perk [character(optional)[- Gives a character (currently played character by default) a specific perk.gain_all_perks - Gives a character (currently played character by default) all perks.kill(die) - Kill a character (currently played character by default).log_missing_game_concept_loc - Logs all game concepts that have not had their loc key defined.gain_all_dynasty_perks - Gives a dynasty (currently played character's dynasty by default) all perks.dynasty_prestige - Adds prestige to the given dynasty.set_faith - Sets the faith of a character.discover_all_eras - Discover all eras and all innovations.discover_era - Discover all innovations of a certain era (and the era itself).join_era(unlock_era) - Join a certain era (and all previous ones).discover_fascination(add_fascination) - Discover the innovation that is the current fascination for a character's culture.discover_innovation(add_innovation) - Discover an innovation for a character's culture.It will also print the event trigger to the console, which can however cause some false positive error logs. test_event - Evaluate if an event can be triggered for a character.It will also print the event trigger, which can however cause some false positive error logs. ![]()
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